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European Journal of Education Studies ISSN: 2501 - 1111 ISSN-L: 2501 - 1111 Available on-line at: www.oapub.org/edu doi: 10.5281/zenodo.1095145 Volume 3 │Issue 11 │2017 INTERACTIVE STORY DEVELOPMENT FOR THE UNIT OF TURKS ON THE SILK ROAD IN SOCIAL SCIENCES COURSE i Ayşen Karameteii, Kıvanç Topraklikoğlu ”alıkesir University, Turkey Abstract: With this study, creating interactive story that includes interaction factors was purposed in order to support teaching of the unit of Turks on the Silk Road in Social Sciences course of 6th grades. The research method was defined as Design and Development Research and ADDIE pattern that is one of the teaching design pattern was based while developing interactive story. In accordance with this purpose, subject was defined, acquirements were examined and story process was written a script in line with acquirements. Dubbing, background and animations were created after characters who play a part in the story had been designed. Interactive story was finalized thanks to Actionscript 2.0 language and Adobe Flash program. Expert opinion about created interactive story was taken from training technologies expert and social sciences teacher. Recommended arrangements in accordance with expert opinions were made. Material usage of the group with 28 6th grades students was made available. Interactive story was found remarkable and interesting by students. Thus, it was stated that it increases motivational feeling. Keywords: digital storytelling, interactive story, interactive narrative, social sciences, computer aided story 1. Introduction Recounting storytelling method to people by using digital tools or multimedia applications is called digital story. The difference of digital storytelling from traditional i Article presented as verbal announcement at the XIII. ECSBS – Sofia, Bulgaria – May 19-22, 2017. Copyright © The Author(s). All Rights Reserved. © 2015 – 2017 Open Access Publishing Group 677 “yşen Karamete, Kıvanç Topraklikoğlu INTERACTIVE STORY DEVELOPMENT FOR THE UNIT OF TURKS ON THE SILK ROAD IN SOCIAL SCIENCES COURSE storytelling is to be open for interaction. Therefore, it is called interactive story or interactive digital story in some sources. Storytelling provides simplified knowledge in a meaningful way to kids in concrete operational stage by concretizing complex and abstract situations. Telling an event with stories that is complex or imagination is necessary to be used makes available both to increase their motivation and to bring about meaningful learning by causing stimulation of senses in their fantastic world (Gökhen Turgut, 2015). Kids of today grow by playing computer games. Therefore, dramatizing learning environments is important in terms of increasing students’ motivation. “ccording to Malone and Lepper (1987), computer games involves competition, curiosity, control and phantasy factors. They arouse curiosity by offering challenging activities to players. Thereby, player has the control and all those are given in a story mode. Studies showed that narrative games are quite effective in education (Lui, Chen, Tsai & Lin, 2014). In many stories, reader has not got power to control events or character in story. These kinds of stories have usually introduction, development and conclusion. Traditional stories are like travelling to author’s world. ”ut, digital stories are different. They give opportunities to reader to control events and characters in the story by interacting with them. Digital interactive stories tell the reader create your own story instead of telling take a look at and join the author’s world . Digital stories can be used for both entertainment and education. Because well-designed digital stories contain motivational factors within themselves. By this way, they can make time spent to be used more efficiently by creating will of attendance to event for user (Green & Jenkins, 2014). According to Herrera (2003), interactive stories give a chance for user to join and control the story with options-scenarios that were designed before (as cited in Soto, Aymerich & Romero 2014). More than papers, pencils and puppets are necessary for students to create their own stories with rich visuality in traditional classes. Interactive environments can be created by using information technologies. Active attendance for education period can be performed both to present written stories and to gain power of controlling stories by benefiting from information technologies. Thus, education can be made enjoyable and entertaining by being used motivational factors. “lthough interactive stories are used in mobile devices for kids’ fun nowadays, researches that were made about reflection of this technology to educational environments are limited. This situation caused the need of creating interactive story with the educational purpose. European Journal of Education Studies - Volume 3 │ Issue 11│ 2017 678 “yşen Karamete, Kıvanç Topraklikoğlu INTERACTIVE STORY DEVELOPMENT FOR THE UNIT OF TURKS ON THE SILK ROAD IN SOCIAL SCIENCES COURSE In the study, creating interactive story that involves interactive factors is purposed to help teaching the unit of Turks on the Silk Road in Social Sciences course. For viewing / downloading the full article, please access the following link: https://oapub.org/edu/index.php/ejes/article/view/1253 European Journal of Education Studies - Volume 3 │ Issue 11│ 2017 679